Season 1 of Clovercraft was a heavily modded season that explored several tech mods, automation, and new ways to build with a massive increase to the blocks we had access to.
Season 1 was intended to be a far departure from our history with the Flow SMP. Rather than relying on plugins, we explored the possibilities that would come with running a modded server.
Unlike how we currently do things now, the CloverCraft season 1 modpack included CurseForge support.
Some of our highlighted mods included:
and many more.
Season 1 was not very well optimized for lower performing machines. Many of our members suffered from being unable to join, play, or remain active on the server due to hardware issues.
In addition, Season 1 had several conflicts of interest in regards to the creative direction behind what went into the modpack itself, leading to some members deciding to part ways with our team.